Volleyball 101
Overview
Starting Play – Serve from right back corner and behind the service-end line.
Scoring – 25-point rally style. In rally scoring, a point is awarded on each play. Scoring team retains
or gains the serve. Rotate positions after each side-out.
Serving – Method for initiating play.
• Only 1 serve attempt allowed.
• Server must remain behind the service line until after contact.
• Serves can hit the net but must cross over.
• Attacking or blocking a serve is not allowed.
• Players on serving team cannot shield the opponents’ view of the server.
Faults – Violations that result in a loss of point and/or loss of the serve. A fault is…
• Breaking any service rule.
• A ball landing out of bounds or not clearing net.
• A player touching or crossing under the net.
• Contacting ball on opposing team’s side of net unless they have touched it fi rst.
• A back row player who blocks or spikes the ball in front of the 3-meter line.
• Contacting a ball 2X in row (except a blocker)
• Catching, carrying or throwing the ball.
Game Format
• Players set-up in rotational positions, without overlapping or moving until serve is made.
• Teams of 6 players are allowed a max of 3 hits each time ball crosses onto their court.
• A block does not count as 1 of the 3 hits.
• Players of non-serving team rotate positions clockwise after earning a side-out.
Key Terms
• Bump – Another term for the forearm pass.
• Free Ball – Receiving a ball that is not a serve or spike.
• Match – A series of games.
• Open-up – Moving to see ball on serve receive.
• Rally – Exchange of consecutive hits.
• Rotation – Pattern used to change player positions on serve.
• Side-out – When the non-serving team wins the point.
Basic Skills & Tactics (Click on the terms below for video demonstration)
• Forearm Pass
• Set
• Spike
• Serve: Overhand
• Serve: Underhand
• Defense
• Offense
• Play Calling
Overview
Starting Play – Serve from right back corner and behind the service-end line.
Scoring – 25-point rally style. In rally scoring, a point is awarded on each play. Scoring team retains
or gains the serve. Rotate positions after each side-out.
Serving – Method for initiating play.
• Only 1 serve attempt allowed.
• Server must remain behind the service line until after contact.
• Serves can hit the net but must cross over.
• Attacking or blocking a serve is not allowed.
• Players on serving team cannot shield the opponents’ view of the server.
Faults – Violations that result in a loss of point and/or loss of the serve. A fault is…
• Breaking any service rule.
• A ball landing out of bounds or not clearing net.
• A player touching or crossing under the net.
• Contacting ball on opposing team’s side of net unless they have touched it fi rst.
• A back row player who blocks or spikes the ball in front of the 3-meter line.
• Contacting a ball 2X in row (except a blocker)
• Catching, carrying or throwing the ball.
Game Format
• Players set-up in rotational positions, without overlapping or moving until serve is made.
• Teams of 6 players are allowed a max of 3 hits each time ball crosses onto their court.
• A block does not count as 1 of the 3 hits.
• Players of non-serving team rotate positions clockwise after earning a side-out.
Key Terms
• Bump – Another term for the forearm pass.
• Free Ball – Receiving a ball that is not a serve or spike.
• Match – A series of games.
• Open-up – Moving to see ball on serve receive.
• Rally – Exchange of consecutive hits.
• Rotation – Pattern used to change player positions on serve.
• Side-out – When the non-serving team wins the point.
Basic Skills & Tactics (Click on the terms below for video demonstration)
• Forearm Pass
• Set
• Spike
• Serve: Overhand
• Serve: Underhand
• Defense
• Offense
• Play Calling